Soundfall - Discordians

I had the honor of providing Art Direction for Soundfall by Drastic Games. Here's the visual development for the "Discordians," enemies that threaten the game's world.

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Early thoughts and visual exploration of the Discordians.

Early thoughts and visual exploration of the Discordians.

Shotgun spread of enemy designs.

Shotgun spread of enemy designs.

Visualization of what the enemies would look like ingame.  All of the enemies here were blocked out in 3D in case the modelers needed more reference.

Visualization of what the enemies would look like ingame. All of the enemies here were blocked out in 3D in case the modelers needed more reference.

Early exploration of the main antagonist.

Early exploration of the main antagonist.

Close to final designs for the Antagonist, Banshee.

Close to final designs for the Antagonist, Banshee.

Exploration on some of her mechanics.

Exploration on some of her mechanics.

Final design translated for the ingame model.

Final design translated for the ingame model.

Early Discord Boss Exploration.

Early Discord Boss Exploration.

Mood piece of the Boss encounter.

Mood piece of the Boss encounter.