Soundfall - Cinematics

I had the honor of providing Art Direction for Soundfall by Drastic Games. I was also in charge of the visual direction during production of the game's cinematics in collaboration with Double Plus and their animation team. Here's a sample of previz and production work for the animation.

https://artazi.net/
https://twitter.com/Artazi_

Final Cinematic Samples
Viewable in game with final audio composed by Jens Kiilstofte.

Lydia color key reference for the animation team.

Lydia color key reference for the animation team.

Mood Concepts for the Hero Cinematics.

Mood Concepts for the Hero Cinematics.

Melody Cinematic Mood Concept.

Melody Cinematic Mood Concept.

Early thoughts on the what the environment could be for the Hero Cinematic.

Early thoughts on the what the environment could be for the Hero Cinematic.

Composition sketch references for the animation team.

Composition sketch references for the animation team.

Samples of rough animations for the cutscenes where I worked heavily with Jens Kiilstofte to figure out the timing with the music/sound.

Samples of rough animations for the cutscenes where I worked heavily with Jens Kiilstofte to figure out the timing with the music/sound.

Trailer beatboard.

Trailer beatboard.